Passive Overcharge Activating a skill while ISIC’s Charge Cannon is fully charged empowers that skill with additional Overcharged effects and consumes the charge. |
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Skill 1 Rotating Wards Raise 5 protective wards that orbit ISIC for 8 seconds, each blocking up to 65 damage from enemy fire. Overcharged: Each ward blocks up to 141 damage. Default Cooldown: 17s |
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Weapon Charge Cannon ISIC’s Charge Cannon fires rapidly while charging. Once fully charged, a powerful blast may be released to deal greater damage. |
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Skill 2 Plasma Dash ISIC charges to a target location while engulfed in plasma, dealing 142 damage to enemies along the way. Overcharged: Deal 165 damage to hit enemies. Default Cooldown: 22s |
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Talent Energy Aegis ISIC raises his Energy Aegis to block up to 1000 incoming damage. |
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Ultimate Omega Strike Toggle turret mode for 40 seconds, replacing attacks with weapons that deal 43 and 171 damage per shot. Overcharged: Gain 585 overshield on activation. Default Cooldown: 50s |
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