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Passive
Overcharge

Activating a skill while ISIC’s Charge Cannon is fully charged empowers that skill with additional Overcharged effects and consumes the charge.
  Skill 1
Rotating Wards

Raise 5 protective wards that orbit ISIC for 8 seconds, each blocking up to 65 damage from enemy fire.
Overcharged: Each ward blocks up to 141 damage.
Default Cooldown: 17s
Weapon
Charge Cannon

ISIC’s Charge Cannon fires rapidly while charging. Once fully charged, a powerful blast may be released to deal greater damage.
Skill 2
Plasma Dash

ISIC charges to a target location while engulfed in plasma, dealing 142 damage to enemies along the way.
Overcharged: Deal 165 damage to hit enemies.
Default Cooldown: 22s
Talent
Energy Aegis

ISIC raises his Energy Aegis to block up to 1000 incoming damage.
Ultimate
Omega Strike

Toggle turret mode for 40 seconds, replacing attacks with weapons that deal 43 and 171 damage per shot.
Overcharged: Gain 585 overshield on activation.
Default Cooldown: 50s
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